I unpack the reasoning behind a product strategy workshop I run where teams learn-by-doing four key skills of effective innovation work: Asking good questions, framing problems well, designing effective experiments, and refactoring experiments to be sneakier.
Always speaking my language, Vaughn. Particularly the situated and intentionally small, sneaky experiements for learning. I'm curious if you have a favorite list of examples strategies?
I've used "sneaky" or unexpected approaches in design research to understand gray markets (e.g. understand abortion access by undercover visits/shopping to pharmacies and sonographers). And always looking to uncover new ways to understand spaces with a lot of uncertainty or messy behavior.
Always speaking my language, Vaughn. Particularly the situated and intentionally small, sneaky experiements for learning. I'm curious if you have a favorite list of examples strategies?
I've used "sneaky" or unexpected approaches in design research to understand gray markets (e.g. understand abortion access by undercover visits/shopping to pharmacies and sonographers). And always looking to uncover new ways to understand spaces with a lot of uncertainty or messy behavior.